top of page
Screenshot 2025-11-04 at 3.57.34 PM.png

Europa Universalis 5:
TALES OF AMBITION

Europa Universalis 5: Tales of Ambition animation seriesWe created the Europa Universalis 5: Tales of Ambition series end-to-end: concept and story development, an original art direction, full storyboards, frame-by-frame animation, and complete audio post (voice narration, SFX, score and final edit). Each short film focused on a distinct historical “ambition”, giving playable mechanics and flavour a human story to hang on, while deliberately choosing a cinematic-but-graphic art style so the pieces read clearly on social feeds as well as in longer-form viewing.The campaign has had a strong reception in the strategy community: the videos are posted on the official Europa Universalis YouTube channel gathering hundreds of thousands of views, comments and likes, and each story has its own thread and discussion on the official Paradox forums and on r/EU5. Community posts and forum threads date from late August through September 2025 for the initial drops, and several Reddit posts around the releases gathered notable engagement.

Screenshot 2025-11-04 at 6.42.33 PM.png
Screenshot 2025-11-04 at 6.29.35 PM.png
Screenshot 2025-11-04 at 3.57.08 PM.png
Screenshot 2025-11-04 at 6.30.13 PM.png
Screenshot 2025-11-04 at 6.24.25 PM.png
Screenshot 2025-11-04 at 6.23.51 PM.png

MILLENNIA

We led the full campaign execution for both DLC packs, delivering everything from bespoke key art and trailers to digital banners, social assets, and Steam storefront content. Our team handled all game capture internally and developed a distinct brand direction for each DLC, theming the visual and narrative tone of the trailers to match. The result: cohesive, creatively tailored campaigns that felt integral to the evolving Millennia universe.

1. MILLENNIA.png
5. MILLENNIA.png
6. MILLENNIA.png
7. MILLENNIA.png
8. MILLENNIA.png
9. MILLENNIA.png
10. MILLENNIA.png
11. MILLENNIA.png

AGE OF WONDERS 4

From announcement to release, we crafted a fully animated trailer campaign that introduced the world of Age of Wonders 4 with cinematic flair. We also produced a high-impact gameplay teaser - handled entirely in-house, including game capture - and continued our partnership across multiple DLC packs. For each, we developed custom key art, animations, and trailers, building a consistent and compelling visual identity across the lifecycle of the game.

Age Of Wonders Cover BL.png
14. AOW.png
15. AOW.png
17. AOW.jpg

Hearts of Iron IV

We spearheaded the main campaign for Hearts of Iron IV, delivering impactful trailers, key art, and cutdowns that captured the strategic intensity of the franchise. Our collaboration extended into select DLC packs, where we continued to build out the creative identity through animation, custom assets, and marketing materials that matched the tone and depth of the core game.

Stellaris

For Stellaris, we created a completely original trailer rendered entirely from scratch - a cinematic piece designed to immerse both existing fans and new players in the grand scale of the game’s universe. Beyond the visuals, we helped shape the narrative tone of the campaign, delivering a launch moment that stood out across channels.

stellaris2.png
bottom of page